AI Insights · Timothy · October 2022
Top 5 Celebrity Games on Android in the US: Q3 2022 Performance
In Q3 2022, the top 5 celebrity games on Android in the US saw varied performance in weekly downloads, revenue, and active users. Discover the trends and insights from Sensor Tower data.
In Q3 2022, the top 5 celebrity games on the Android platform in the United States exhibited diverse performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at their trends based on Sensor Tower data.
Kim Kardashian: Hollywood from Glu saw its weekly revenue peak at around $46.7K at the end of June, before experiencing a steady decline, closing the quarter at approximately $29.8K. Weekly downloads fluctuated, peaking at 4.1K in mid-July and ending with around 1.2K downloads in late September. Active users also showed a mixed trend, starting at 11.2K in June, peaking at 12.7K in mid-July, and then dropping to 9.2K by the end of September.
SUPERSTAR SMTOWN by Dalcomsoft, Inc. experienced a significant increase in weekly revenue mid-quarter, reaching a high of about $9.2K in early August, before falling to approximately $1.7K by the end of September. Weekly downloads showed a consistent decline from 572 in late June to 229 by the end of September. Active users followed a similar pattern, decreasing from 2.1K to 1.6K over the same period.
Revue Starlight Re LIVE from Ateam Entertainment Inc. had stable weekly revenue throughout the quarter, peaking at about $5.9K in late July and closing at $2.9K in late September. Despite having no new downloads reported during the quarter, active users steadily decreased from 296 to 157.
Lamar - Idle Vlogger by CrazyLabs LTD saw substantial weekly downloads, peaking at about 15.3K at the end of August. Weekly revenue, however, saw a declining trend, starting at $3K in late June and dropping to $1.1K by the end of September. Active users also showed a varied trend, peaking at 24.2K in early September and ending at 18K.
PewDiePie's Tuber Simulator by Outerminds Inc. maintained a relatively stable weekly revenue, averaging around $1.2K throughout the quarter. Active users saw a gradual decline from 13.3K in late June to approximately 7.1K by the end of September.
For more detailed insights and trends, visit Sensor Tower.